Beiträge von VegaS

    Example how to use function?


    [File: root/game.py]


    Perl
    1. if app.ENABLE_CHECK_IF_SAFEBOX_OPEN:
    2. onPressKeyDict[app.DIK_F5] =lambda:self.BINARY_Check_Safebox()
    3. if app.ENABLE_CHECK_IF_SAFEBOX_OPEN:
    4. def BINARY_Check_Safebox(self):
    5. import safebox
    6. if safebox.isOpen():
    7. chat.AppendChat(chat.CHAT_TYPE_INFO,"<<Debug>> Safebox is open!")
    8. else:
    9. chat.AppendChat(chat.CHAT_TYPE_INFO,"<<Debug>> Safebox is not open!")

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    • A collision or crash is an event in which two or more bodies exert forces on each other for a relatively short time. Although the most common colloquial use of the word "collision" refers to incidents in which two or more objects collide, the scientific use of the word "collision" implies nothing about the magnitude of the force.
    • Some examples of physical interactions that scientists would consider collisions:
    • An insect touches its antenna to the leaf of a plant. The antenna is said to collide with leaf.
    • A cat walks delicately through the grass. Each contact that its paws make with the ground is a collision. Each brush of its fur against a blade of grass is a collision.

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    With this script you can add any tape you want to check text such as:


    • - Box friendship request
    • - Box declaring war
    • - Box quest input
    • - Special character
    • - You can block other value like a number 9,123,42,etc etc, or other sentence or words etc.
    • - Any other box that includes a InputValue


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    A guy asked me that Skype, so I said why not make a topic of these small functions.


    You can change settings from here:

    C
    1. enum ETypeInformationsEventOx
    2. { //@functionMe492
    3. OX_MOBNAME_PLAYER = 101, // MobVnum
    4. OX_MOBNAME_MODERATOR = 102, // MobVnum
    5. OX_MOBNAME_VIP = 103, // MobVnum
    6. OX_MAPINDEX = 113, // MapIndex
    7. OX_TIME_AFFECT = 60*60*24*7, // Is not important time because when you will finish event ox, will be removed to 0.
    8. };

    *Explain bug:
    You do shop with items up to 120kkk, and another player can buy your items, but your bank online store you get only 2kkk, and the remaining money is erased.
    You need to do this check and function AddItem, because he still can not do this bug when you add items can add up to 120kkk.
    A guy asked me to help him solve this problem a few months ago, I helped and I offered this little fix free without any money and he was placed and sold to other users on a lot of money and he made a lot of money on this crap fixed which was written in 5 minutes.
    So I decided to put it for everyone to fix this problem, I mention this fix is for the offline shop's from Ken.
    This fix applies to people who have no limit increased to yang in bank offlineshop, shop etc.


    - [ Files: /Src/common/service.h ]
    #1.) Add this:


    C
    1. #define __OFFLINE_SHOP_FIX_OPEN
    2. #define __OFFLINE_SHOP_VALUE_MAX 2000000000
    3. #define __OFFLINE_SHOP_WARNING "[Protect Offline] Have more than 2.000.000.000 Yang!"

    - [ Files: /Src/game/src/char.cpp ]
    #1.) Search function:


    #2.) Replace function with this:

    I saw a guy who sells shit, so I decided to fuck 15 minutes of my life and time and do it free for you with my code shit because i write fast.


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    Hello world last night at around 5 am bored me and I created a short teleport order in minutes.


    What is this order?


    - Order can be used for teleporting a player.
    - By accessing the / teleport <number> you have to choose one of the numbers that are in the map settings.
    - Each map has a configuration proposed for the minimum and maximum level.


    - You can teleport a map if you do not have the required minimum.
    - You can teleport a map if you level higher than the configuration map.
    - List of papers default starts from 1 to 13.
    - You can not enter a number less than 1.
    - You can not enter a number greater than 13.
    - You can not enter characters than numbers.
    - When you tried to use the command without arguments will show the list as the number of error information, as well as where you enter a character or use / teleport show_list.


    You can add as many maps you want.
    - Everything is configurable.
    - Must have knowledge of C++ 0.1% to add more maps.


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